Demo Update v1.6 Released!
Radical Zomboarding - Demo » Devlog
Hey zomboarders!
Thank you all once again for taking the time to play the demo for Radical Zomboarding!
Another update just went out! I hope you'll enjoy it. Here's the changelog:
Update for 4-09-25:
Additions:
- Added tracer rounds to the shotgun so you can see where your bullets go when firing
- Gore and giblets now inherit your velocity so now you can really see the bones and flesh bits fly
Fixes:
- Fixed an issue where turrets could still lock on to you (but not shoot a missile) even after being destroyed
- Fixed an issue where the controller visuals still showed long tricks even though they were removed
- Fixed an issue where the grab command was not present for the keyboard controls in the load screen and pause screen
Changes:
- Changed how the hitbox works for the shotgun. You will now only aim at zombies that are directly ahead of you, and won't aim at the zombies behind you.
- Clarified how to complete the "Do a 360/720/1080" challenge
That's it for now! As always, thank you all for your suggestions and I hope you'll enjoy the next update!
Until next time!
Get Radical Zomboarding - Demo
Radical Zomboarding - Demo
A roguelike snowboarding game about shredding powder and shooting zombies!
Status | In development |
Author | CTNeptune |
Genre | Action, Sports |
Tags | Arcade, Deck Building, Low-poly, No AI, Roguelike, snowboarding, Zombies |
More posts
- Demo Update v1.5 Released!20 days ago
- Demo Update v1.4 Released!24 days ago
- Demo Update v1.3 Released!28 days ago
- Demo Update v1.1 Released!36 days ago
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